![]() ![]() However, it can only be used for foreground (in-product) processing. With the release of Autodesk® 3ds Max 2018® software scheduled on April 12, 2017, Autodesk will no longer include NVIDIA’s Mental Ray as part of 3ds Max. Autodesk se rozhodl integrovat nové renderovací eení Arnold po té, co akvizoval spolenost Solid angle v roce 2016. ![]() Those who are currently using Mental Ray with older versions of 3ds Max are unaffected by these changes as they have perpetual licenses.ģds Max users will be able to use Arnold out-of-the-box. Poínaje verzí 3ds Max 2018, která by mla vyjít v první polovin dubna, nebude souástí aplikace renderer mental ray. ![]() These changes will affect only users who download and install 3ds Max 2018. Spotmask is ready for 3ds Max 2018 Spotmask special render elements are now fully integrated into Autodesk 3ds Max 2018 and work perfectly with the new NVIDIA Mental Ray v 19.00.00. If you who wish to use Mental Ray with 3ds Max 2018, you can acquire it directly from NVIDIA that also allows free use of Mental Ray for foreground processing while working within 3ds Max. Arnold plug-in (MAXtoA) will be included with the 3ds Max 2018 software download, and available on the Solid Angle site. ![]()
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